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Re: [SG2] Converting WH40K players . . .

From: -MWS- <mshurtleff1@u...>
Date: Sun, 23 Jan 2000 17:23:21 -0800
Subject: Re: [SG2] Converting WH40K players . . .

At 06:49 PM 1/23/00 EST, you wrote:
>In a message dated 1/21/2000 1:22:56 PM Pacific Standard Time, 
>mshurtleff1@uswest.net writes:
>
>> I've seen Andy Cowling's page, but while he lists the weapon stats,
the
>>  link to the unit stats requires that you have the 40K codexes -
which is
>>  something that I don't have and I hesitate to spend money on.  I am
>>  interested particularly in Imperial and Space Marine units, as those
two
>>  forces should translate the easiest.  Any help for this old space
jockey?
>
>Yes.  Find the WH Battlebible on the 'net.  It has all the stats.
>-Stephen

I would, but when I went to look, I found a notice that it's been pulled
due to copyright infringements.  Again, I'm not asking for 40K stats,
but
whether or not someone has a reasonable comprehensive conversion chart.

Oh well, I can SWAG it well enough with Andy's weapon stats.  Since I'm
*not* a 40K player, I've just picked up a potpourri of 40K and Warzone
figures that should do for setting up a demo game.  Here's what I'm
think
of so far:

===============================
Warhammer 40K stuff
===============================
Catachan Jungle Fighters
------------------------
  Quality: Regular (d8)
  Leaders: Level 1 (1:d8), Level 2 (2-7:d8), Level 3 (8:d8)
    Armor: Battledress (d4)
 Movement: Normal (6 mu)
  Weapons: Lasgun (Firepower 2, Impact d8)
	   Laspistol (Range 1 only, Firepower 1, Impact d8)
	   Flamer (CC only, 2 shifts up)
	   Vibroblade (CC only, 1 shift up)
	   Vibrosword (CC only, 1 shift up)

Cadian Imperial Guards
----------------------
  Quality: Regular (d8), Level 2 leaders nominal
  Leaders: Level 1 (1:d8), Level 2 (2-7:d8), Level 3 (8:d8)
 Movement: Normal (6 mu)
  Weapons: Lasgun (Firepower 2, Impact d8)
	   Melta Gun (Range 1 only, Firepower 2, Impact d12)

Space Marines
-------------
  Quality: Veteran (d10), Level 2 leaders nominal
  Leaders: Level 1 (1-2:d8), Level 2 (3-7:d8), Level 3 (8:d8)
    Armor: Light Power Armor (d10)
 Movement: "Medium" PA (8 mu)
  Weapons: Boltgun (Firepower 2, Impact d10)
	   Flamer (CC only, 2 shifts up)
	   Heavy Bolter (support, Firepower D12, Impact d10)
	   Missile Launcher (GMS/P, Enhanced quality (d8), 4 rounds)

Assault Space Marines
---------------------
  Quality: Elite (d12), Level 1 leaders nominal
  Leaders: Level 1 (1-3:d8), Level 2 (4-8:d8)
    Armor: Light Power Armor (d10)
 Movement: "Medium" PA (8 mu)
	   Jumppacks (12 mu, moves as Hover vehicle, 6 turns endurance)
  Weapons: Boltgun (Firepower 2, Impact d10)
	   Laspistol (Range 1 only, Firepower 1, Impact d8)
	   Bolt Pistol (Range 1 only, Firepower 1, Impact d10)
	   Vibrosword (CC only, 1 shift up)

===============================
Warzone stuff
===============================
Capitol Light Infantry
----------------------
  Quality: Green (d6), Level 2 or 3 leaders nominal
  Leaders: Level 1 (1:d8), Level 2 (3-6:d8), Level 3 (7-8:d8)
    Armor: Battledress (d4)
 Movement: Normal (6 mu)
  Weapons: Assault Rifle (Firepower 2, Impact d8)
	   Autopistol (Range 1 only, Firepower 1, Impact d8)
	   Vibroblade (CC only, 1 shift up)
	   Light Machine Gun (support, Firepower d8, Impact d10)

Capitol Heavy Infantry
----------------------
  Quality: Regular (d8), Level 2 leaders nominal
  Leaders: Level 1 (1:d8), Level 2 (2-7:d8), Level 3 (8:d8)
    Armor: Partial Light Armor (d6)
 Movement: Normal (6 mu)
  Weapons: Assault Rifle (Firepower 2, Impact d10)
	   Autopistol (Range 1 only, Firepower 1, Impact d10)
	   Vibroblade (CC only, 1 shift up)
	   Rotary Machine Gun (support, Firepower d10, Impact d10)

Bauhaus Jaegers
----------------------
  Quality: Veteran (d10), Level 2 leaders nominal
  Leaders: Level 1 (1-2:d8), Level 2 (3-7:d8), Level 3 (8:d8)
    Armor: Partial Light Armor (d6)
 Movement: Normal (6 mu)
  Weapons: Assault Rifle (Firepower 2, Impact d10)
	   Autopistol (Range 1 only, Firepower 1, Impact d10)
	   Vibroblade (CC only, 1 shift up)
	   Rotary Machine Gun (support, Firepower d10, Impact d10)

======================================================

Basic squad size is 7: 5 troopers, 1 support, 1 unit commander
Basic PA Squad size is 5: 4 troopers, 1 unit commander

Just from an initial SWAG, this looks like it should give me some
reasonably balanced units to play with.  Comments, suggestions? :-)

===================================================================
Mark "Hauptmann" Shurtleff
  email: hauptman@sfcmd.com
  StarFighter Command: http://www.sfcmd.com/
===================================================================


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