RE: [ft] simple campaign system
From: Aaron Teske <ateske@H...>
Date: Tue, 14 Dec 1999 19:47:45 -0500
Subject: RE: [ft] simple campaign system
At 10:10 AM 12/15/99 +1100, you wrote:
>More answers:
>1. You can start connected, but then you miss a multiplayer
landgrab
>for any resources on the neutral map.
Actually, if you really want to have fun, just give each player a random
system on the table edge and a few points for a "scout" force, and maybe
make rules for calling up a limited amount of off-board support from the
rest of the expanding empire... then meet in the middle. Or run it
Stars!-style, with one system each (a Homeworld if you're feeling
nice...).
>2. Standard freighters from FTFB to start with. You can design
your
>own, but how many variations of a box with engines can you make?
Q-ships! ^_^ Working up intel and counterintel, though, would really
need
a GM.
Later,
Aaron Teske
ateske@HICom.net
LAUNCH DAY!
A totally unprovoked attack on peaceful neighbors. Must be the race
file. Does strange things.
--Rick Kucejko, on the War Monger PRT in Stars!