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RE: [ft] simple campaign system

From: Aaron Teske <ateske@H...>
Date: Tue, 14 Dec 1999 19:47:45 -0500
Subject: RE: [ft] simple campaign system


At 10:10 AM 12/15/99 +1100, you wrote:
>More answers:
>1.	You can start connected, but then you miss a multiplayer
landgrab
>for any resources on the neutral map.

Actually, if you really want to have fun, just give each player a random
system on the table edge and a few points for a "scout" force, and maybe
make rules for calling up a limited amount of off-board support from the
rest of the expanding empire... then meet in the middle.  Or run it
Stars!-style, with one system each (a Homeworld if you're feeling
nice...).

>2.	Standard freighters from FTFB to start with.  You can design
your
>own, but how many variations of a box with engines can you make?

Q-ships! ^_^  Working up intel and counterintel, though, would really
need
a GM.

Later,

					Aaron Teske
					ateske@HICom.net
LAUNCH DAY!
A totally unprovoked attack on peaceful neighbors. Must be the race 
file. Does strange things.
		--Rick Kucejko, on the War Monger PRT in Stars!


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