RE: [FT] SMLs and Banzai Jammers (Re: The GZG Digest V1 #608)
From: "Bell, Brian K" <Brian_Bell@d...>
Date: Fri, 10 Dec 1999 09:20:11 -0500
Subject: RE: [FT] SMLs and Banzai Jammers (Re: The GZG Digest V1 #608)
Oops. I made a mistake (big suprise).
Under problem #1 it should read that on average 2 missiles will hit the
target out of each salvo (3.5 missiles per salvo, 1.5 missiles shot down
by
3 PDS).
-----
Brian Bell
bkb@beol.net
-----
> -----Original Message-----
> From: Bell, Brian K [SMTP:Brian_Bell@dscc.dla.mil]
> Sent: Friday, December 10, 1999 9:08 AM
> To: 'gzg-l@CSUA.Berkeley.EDU'
> Subject: Re: [FT] SMLs and Banzai Jammers (Re: The GZG Digest V1
> #608)
>
[snip]
> Problem #1: Salvo Missiles (SM's) are too effective against PDS.
> The average SM carries 2.5 missiles per launcher. So add 3.6 pts
(9/2.5)
> to
> the cost of a SM salvo to get 9.6 pts. You can buy 3 PDS FOR 9 pts. On
> average, 3 PDS will kill .53 missiles each (not counting re-rolls).
So, on
> average 4 missiles of a salvo will hit (assumes correct placement of
the
> salvo to hit the target). Each missile does an average of 3.5 damage.
This
> can really hurt.
[snip]