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Re: The GZG Digest V1 #608

From: Alan E and Carmel J Brain <aebrain@d...>
Date: Fri, 10 Dec 1999 13:10:05 +1000
Subject: Re: The GZG Digest V1 #608

RWHofrich@aol.com wrote:

> Having played both FSE and NSL, I have been following this thread
pretty
> carefully and feel it is finally time to weigh in--

Good, the more the merrier.
 
> First, I don't think that weapon or ammo costs should be
increased--all
> weapons in Fleet Book cost 3x mass so why change that?

IOW KISS. I agree.

>  The way I see it,  there's two good solutions:
> 
> 1.  increase the mass of each SM salvo by either one point or double
> (depending upon what playtesting reveals).  These increased-mass SM
can be
> fine tuned to only hit the LARGEST vessel within 6 MU of the target
point or

To have them the same cost and mass as an ER would be easier IMHO. I'm
not radically enthused about it, but neither is this a bad idea.
 
> 2.  allow a ship to use reduced radius missiles that can be set to
ignore all
> ships below size 50--and a ship must use either these or the old ones.
 By
> reduced radius, I mean that the targetting radius of the SM is only 3
(or 4,
> once again determined by playtest) MU instead of 6 MU.

Now this one I like. Very much. The only thing agin it is that you must
distinguish between which missiles are "tight pattern" and which "broad
pattern". Niggling, but not a huge concern.
 
> #2 would allow for easier dodging of missiles (or rather, would allow
NSL
> heavies to at least have a chance of dodging), yet would allow the
missiles
> to ignore escort class vessels.
> 
> And none of these would add a die roll or slow game play (though some
players
> may take a while deciding what their loads are going to be on various
ships).

Concur. I like this solution.

Summary: I now see 2 solutions which I really like more than the others:
a) The D6 one (probably because I proposed it and am prejudiced)
b) The reduced radius one.

Of the two, I think b) is marginally better.

-- 
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