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RE: The GZG Digest V1 #608

From: "Robertson, Brendan" <Brendan.Robertson@d...>
Date: Fri, 10 Dec 1999 13:20:48 +1100
Subject: RE: The GZG Digest V1 #608

I think you're math is a little funny, Tom.

average missiles per salvo = 3.5
average PDS kills = 0.8 => 4 PDS per salvo

so 14 PDS would eliminate 3-4 complete salvo's on average if split.

Neath Southern Skies - http://users.mcmedia.com.au/~denian/
[mkw] Admiral Peter Rollins; Task Force Zulu

> -----Original Message-----
> From: Tom Anderson [SMTP:thomas.anderson@univ.ox.ac.uk]
> Sent: Friday, December 10, 1999 11:27 AM
> 
> > In theory only one jammer per salvo (at least if the firer spreads
his
> > missiles in an intelligent fashion), but take a decent NSL fleet
with
> one
> > Super-Dreadnought as the main ship. With 2 overlapping Light escorts
you
> get
> > 10 PDS + the ships own PDS on any ship in the convoy..I've seen in
> played that
> > way and it is really a hard nut to crack without severe losses (I'll
> gladly
> > accept any good hints on how :)  and that without banzai jammers...
> 
> i don't know exactly how many PDS the SDN has; by looking at the FT
Ship
> Registry, i guess it to be 4. that's 14 PDS in total. that kills about
7
> SMs, i think, which is 2 dice. thus, on average, only the first two
dice
> in a salvo will be stopped. that's pretty good, and when the average
salvo
> is 3-5 dice, probably enough.
> 
> tom


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