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Re: Boarding combat

From: "Oerjan Ohlson" <oerjan.ohlson@t...>
Date: Thu, 9 Dec 1999 20:47:21 +0100
Subject: Re: Boarding combat

Roger Books wrote:

> > 4) Teleporters, featured prominently in a background with a
prominent
> > and highly insubordinate bald captain or old Scottish engineers (I
> > watched ST: Insurrection this Tuesday. Cute story, but...), and
also in
> > backgrounds where human hyperspace navigation is made possible 
> > by sacrificing hundreds of low-powered psykers each day to a 
> > millennia-old semi-corpse held in stasis.
> 
> I missed this one, what book are you talking about?

I guess this means your soul must be pure, then <g> It refers to GW¨'s
WH40K universe.

> > Boarding combat occurs whenever there are beings from more than one
> > side aboard a single ship. Both sides roll 1d6 for each BF involved
in
> > the fight, and score it just like a beam weapon (including
re-rolls).
> 
> Marines should be better at this then your average squid.  I'd say
they
> would work as heavy fighters, no kills by opponents on a 4.  If you
> send a mixed force the squids die on 4's and one of the 6's, the jar
> heads die on 5's and one of the 6's.	You want DC under ship fire
> navy doods are wonderful things.  You want us to stick our heads out
> when someone is fireing up close and personal you crazy, why do you
> think we joined the navy?

If someone starts shooting at you up close and personal, are you going
to shoot back or surrender? <g>

> It's a little fiddly, any better suggestions?

I agree that marines should be better in some way, but your way of
doing it is more than a little fiddly IMO. It also favours the attacker
quite a bit (quite a bit extra, that is - you don't normally attempt to
board unless you already have the odds in your favour!), since
defensive parties will either be mixed or have crew only.

I've toyed with boarding morale rolls - if the losing side (ie, the one
that took the heaviest losses) has no marines left it has to check
whether or not it surrenders; as long as the marines are in the fight
it won't. But, well... as I said, I haven't finished working on it yet
:-/

Later,

Oerjan Ohlson
oerjan.ohlson@telia.com

"Life is like a sewer.
  What you get out of it, depends on what you put into it."
- Hen3ry

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