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Re: SG2/DS2 artillery

From: "Oerjan Ohlson" <oerjan.ohlson@t...>
Date: Mon, 29 Nov 1999 19:14:18 +0100
Subject: Re: SG2/DS2 artillery

Magic wrote:

> Another thing to think about...
> 
> If you have precise enough positioning, AI rounds, and they are
steerable
> then why stop at all.  Fire from the move.  Now you want to be able
to 
> build good cross country capability so you can steer offcourse as you
fire > to prevent prediction.

Could probably be done with rockets, but *don't* try this with tube
artillery unless you have a really good recoil absorbing system.
Especially not with a fast-moving GEV... being slammed into the ground
at high speeds does bad things for your drive line, like :-/

Regards,

Oerjan Ohlson
oerjan.ohlson@telia.com

"Life is like a sewer.
  What you get out of it, depends on what you put into it."
- Hen3ry

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