Re: SG2/DS2 artillery
From: "Oerjan Ohlson" <oerjan.ohlson@t...>
Date: Mon, 29 Nov 1999 19:14:18 +0100
Subject: Re: SG2/DS2 artillery
Magic wrote:
> Another thing to think about...
>
> If you have precise enough positioning, AI rounds, and they are
steerable
> then why stop at all. Fire from the move. Now you want to be able
to
> build good cross country capability so you can steer offcourse as you
fire > to prevent prediction.
Could probably be done with rockets, but *don't* try this with tube
artillery unless you have a really good recoil absorbing system.
Especially not with a fast-moving GEV... being slammed into the ground
at high speeds does bad things for your drive line, like :-/
Regards,
Oerjan Ohlson
oerjan.ohlson@telia.com
"Life is like a sewer.
What you get out of it, depends on what you put into it."
- Hen3ry