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Re: anti fighter missiles

From: "Nathan rolfe" <ace_hole@h...>
Date: Fri, 05 Nov 1999 20:40:41 PST
Subject: Re: anti fighter missiles

Just another idea. Basically a missle salvo that acts like a fighter
group, 
bassicaly launched like a normal salvo group. They have 3 combat
endurance 
factor move in same phase as fighters have a movement rate of 24" use a 
combat endurance factor each turn and may do a 12" secondary burn like 
normal fighters. In the salvo/fighter attack phase each missile can
attack 
one fighter group, each salvo rolls 6 dice and all damage is resovled as

normal figters they also do the same against ships. once they have
attacked 
they are removed from the table. mass and cost the same as normal
missiles. 
They are launched from normal launch systems.
If you made any sense out of that lot please comment. this might be play

tested tommorow.

Nathan

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