Re: SGII: Ainsty Denizen 25mm figs?
From: Beth Fulton <beth.fulton@m...>
Date: Thu, 21 Oct 1999 09:11:31 +1000
Subject: Re: SGII: Ainsty Denizen 25mm figs?
G'day Tom,
>Another interesting mechanic for an alien race is the Pheromone
Programming.
>Based on real life entomology, the lead bugs are scouts and lay down
>chemical trails. The soldiers who follow have their combat
effectiveness
>and reactions modified by the trail they follow.
Actually this is a great idea and opens the door to a whole range of
alterante behavious - seings there's a more then likely chance that
aliens
won't use sight or even sound as their primary sense, but rather smell
for
instance. Now that makes for some great battle scenes
"Hey they found us!"
"I told you not to wear that new cologne..." <SMACK>
Cheers
Beth
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Elizabeth Fulton
c/o CSIRO Division of Marine Research
GPO Box 1538
HOBART
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Phone (03) 6232 5018 International +61 3 6232 5018
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email: beth.fulton@marine.csiro.au