RE: [OFFICIAL] MORE NEW STUFF NEWS!!
From: Ground Zero Games <jon@g...>
Date: Wed, 20 Oct 1999 00:03:50 +0100
Subject: RE: [OFFICIAL] MORE NEW STUFF NEWS!!
>> -----Original Message-----
>> From: Ground Zero Games [mailto:jon@gzero.dungeon.com]
>
>> these look very "realistic" ships, with modular (and
>> interchangeable) sections for forward hulls, weapon and sensor booms,
>> reaction mass/cargo modules and drive units. We (and you)
>> should be able to
>> make a very large number of variations from mixing and
>> matching various
>> parts from the classes (and yes, they WILL be easy to
>> assemble... <grin>).
>
><cartman>
>sweeeeeet!
></cartman>
>
>Could you throw in a few with rotational sections (kinda like the JC
ships).
>I would *love* to have some not-JC ships - seeing that DP9 prolly won't
be
>making any.
I avoided centrifuge sections for two reasons: 1) the FT background has
artificial grav, and ships using centrifuges would be well obsolete in
the
timeline, 2) I didn't want to make them TOO close to the JC ideas - I've
always got on quite well with the DP9 guys in correspondance, I like
their
products a lot and I didn't want to infringe on their designs - though
the
overall concepts are just too nice not to do! I'd be only too happy to
see
DP9 do some JC ship minis, 'cos I'd love some myself - though with all
the
hassle they've had with RAFM over the HG stuff I don't know who they'd
get
to do them.
That said, some rotational habitat modules would be very easy to add to
many of the ships....
Jon (GZG)
>
>-DM