Prev: RE: Sensors Next: Re: [FT] Sensors

RE: Space Above and Beyond GZG conversions

From: Michael Llaneza <maserati@f...>
Date: Thu, 9 Sep 1999 10:08:01 -0700
Subject: RE: Space Above and Beyond GZG conversions

>At 10:13 AM -0500 9/9/99, Dean Gundberg wrote:
>
>Thanks :)  They page seems to be working for me too.
>My next project is to do the same thing for some Star Blazers ships.
>
>Beast, if you still have problems I can email them directly to you.
>
>Dean

I've got a small start on Star Blazers designs in FTFB terms. There's 
a Gamilon Space Battleship online at the URL in my .sig, and it nows 
seems I realy did upload the Yamato too.

I still haven't settled on how to represent the Wave Motion Guns. I'm 
thinking of something along the lines of a Nova Cannon, but with 
varying effects based on size of the gun. The Star Blzers game 
classifies WMGs by range, so perhaps 1 mass per class of the WMG is 
SBFBS.

I'm also worried about missiles. Star Blazers ships rely on beam 
weapons to kill most of their targets, but msisile strikes are 
occaisonally shown, and usually are deadly. The conversion to FT will 
also increase the range of missiles compared to beam weapons, but I'm 
not worried about that. The three classes of regular shipboard 
missiles (plus the torpedos) complicate things as well. My current 
take on the matter is to count 6 light missiles as 1 SML. It's still 
pretty rule of thumb, but I'll work something out and post it.
Michael Carter Llaneza
Veteran, Bermuda Triangle Expeditionary Force, 1991-1950
Whenever I hear the "Odd Couple" theme, I get this image of Dennis 
Rodman borrowing Marge Schott's toothbrush.
Overkill: A Sufficient Preponderance of Firepower
Imperial Dispatches: http://www.flash.net/~maserati/ID/


Prev: RE: Sensors Next: Re: [FT] Sensors