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Re: FT fighter combat (game idea)

From: Los <los@c...>
Date: Wed, 25 Aug 1999 21:41:59 -0400
Subject: Re: FT fighter combat (game idea)

With all the great FT fighter ideas that have surfaced on the list here,
in a
large game, being the fighter commander makes for a great operational
challenge. Quite a lot of depth just amanageing your squadron types and
load
out, getting everyone in and out, refueled turned around etc etc. During
Operation Sawmill the Humans must have put a good 20 squadrons up. That
was a
lot of fun.

Los

"Robertson, Brendan" wrote:

> Found it.
>
> These are really for use with TBP.
> Fighter scale rules:
> http://www.geocities.com/Area51/Cavern/9449/rules06.htm
>
> It's really just building fighters using standard ship construction
rules &
> fight as such.
>
> 'Neath Southern Skies
> http://users.mcmedia.com.au/~denian/
>
> > -----Original Message-----
> > From: Thomas Pope [SMTP:tpope@cs.cmu.edu]
> > Sent: Thursday, August 26, 1999 5:59 AM

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