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Re: Vector Movement

From: Popeyesays@a...
Date: Fri, 20 Aug 1999 23:42:10 EDT
Subject: Re: Vector Movement

In a message dated 8/20/99 10:11:25 PM Central Daylight Time, 
schoon@aimnet.com writes:

<< 
 Neither of these take into account the human factor either - which
accounts
 for much of the "fog of war." In order for all of these wonderful toys
to
 work properly, they need to be turned on and pointed in the right
direction.
  >>

True enough. However outside of an ambush scenario, just what are you 
simulating on the table?


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