Re: Vector Movement
From: Popeyesays@a...
Date: Fri, 20 Aug 1999 23:42:10 EDT
Subject: Re: Vector Movement
In a message dated 8/20/99 10:11:25 PM Central Daylight Time,
schoon@aimnet.com writes:
<<
Neither of these take into account the human factor either - which
accounts
for much of the "fog of war." In order for all of these wonderful toys
to
work properly, they need to be turned on and pointed in the right
direction.
>>
True enough. However outside of an ambush scenario, just what are you
simulating on the table?