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RE: [SG] multi-player SG question

From: "Glover, Owen" <oglover@m...>
Date: Fri, 20 Aug 1999 16:01:40 +1000
Subject: RE: [SG] multi-player SG question

Hmm, we tend to play large games like this in 'sectors' either on
separate
tables or defined by 'geographic' lines. Each sector simply keeps level
with
game Turns.

> -----Original Message-----
> From: Brian Burger [mailto:yh728@victoria.tc.ca]
> Sent: Friday, 20 August 1999 3:18
> To: gzg-l@CSUA.Berkeley.EDU
> Subject: Re: [SG] multi-player SG question
> 
> 
> On Fri, 20 Aug 1999 JDoch226@aol.com wrote:
> 
> > I'm running a game with four attacking players and three 
> defending players.  
> > Each player will have one platoon of three squads each.  I 
> was assuming that 
> > each time a side gets its turn each player on that side can 
> activate one 
> > unit, but this always gives the attacker four activations 
> to the defenders 
> > three.  Would it be better to limit the attacker to three 
> activations a turn, 
> > and have the attacking commander choose which three 
> attacking players get an 
> > activation?
> 
> When we do multi-player SG2, we do it a third way: Each side 
> activates one
> squad at a time - each SIDE, mind. The various commanders on each side
> take turns having activations, or the most 'central' or most involved
> player takes most of the early activiations. There's no hard 
> & fast rule -
> it's by consensus, generally.
> 
> If/when we do bigger, company-sized SG2 fights, we might have 
> one player
> per side as the overal 'company commander', who decides who's 
> getting each
> activation.
> 
> Real fun comes if you have more than two sides fighting - you 
> just have to
> rotate, 1-2-3-1-2-3--- and be careful about the initiative 
> rules - who has
> the most units and similar. Only done that once, but I've got 
> grand plans
> for big multi-sided fights, when I eventually get enough figures!
> (Six-sided urban firefight/riot - but I'll say no more, as 
> I'd REALLY like
> to run that one as a convention event a couple of years down 
> the line! -
> experienced players only, needless to say!)
> 
> Brian (yh728@victoria.tc.ca)				 
> -DS2/SG2/FR!/HOTT-
>		     - http://warbard.iwarp.com/games.html -
> -SciFi & Fantasy Wargaming House Rules, Photos, GWAutobasher, & more-
> 
> 


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