Prev: Re: [SG2] templates Next: FMA Skirmish Weapon Ranges and Area Fire

Re: AARS

From: Ground Zero Games <jon@g...>
Date: Tue, 17 Aug 1999 22:19:40 +0100
Subject: Re: AARS

>***
>Um, thinking about it, I think you should find a better acronym before
you
>go publishing any of them.
>
>				     TTFN
>						     Jon
>***
>
>Well, I suppose AARs or AAR's would be the way it should be shown, but
for
>a system noted for a ship combat game called Full Thrust, AARS seems
TOO
>perfect. AARS UPdate, even better. ;->=
>
>Is the idea becoming an AAR, followed by scenerio description? Forgive
me
>if I wasn't paying attention.
>
>This has always seemed to me about perfect. Even though it's been quite
>awhile since I've played either SFB or Starfire, I still get a kick out
>of reading the scenerio setups and other support books.
>
>The_Beast

The little seed that Tom B. planted the other day is germinating
rapidly.... must be all the fertiliser being heaped on top of it....
<grin>

Watch this space, guys.........

Jon (GZG)

Prev: Re: [SG2] templates Next: FMA Skirmish Weapon Ranges and Area Fire