Re: "Combat Walkers"
From: "Eli Arndt" <emu2020@h...>
Date: Wed, 28 Jul 1999 06:48:44 PDT
Subject: Re: "Combat Walkers"
Cool, I look forward to seeing the stats. I've been thinkign about
doing up
some Police Walkers, but need to figure out a good way to do riot
shields.
>From: Kelvin <kx.henderson@qut.edu.au>
>Reply-To: gzg-l@CSUA.Berkeley.EDU
>To: gzg-l@CSUA.Berkeley.EDU
>Subject: Re: "Combat Walkers"
>Date: Wed, 28 Jul 1999 10:29:10 +1000
>
>At 07:23 PM 7/27/99 -0400, you wrote:
> >I'm partial to the HO scale Gears from the Heavy Gear line. I have
three
> >painted up and another 11 waiting for paint. I think they go very
nicely
> >with SGII GZG figs. I make them like size 2 infantry walkers (more
or
>less
> >a glorified battlesuit.) They make a great mobile flanking force.
The
>one
> >time I tried to use them in a non mobile defense they got all shot
up. I
> >think that this type of Gear/Mecha/Landmate makes a good addition to
my
>SGII
> >games.
> >
> >I'll try and post my stats later.
>
>I'm using the same scale Heavy Gears to represent Police Powered Armour
for
>some SGII suburban games (you know, the kind of Anime-style powered
armour
>they use for shows like Bubblegum Crisis and Pat Labour). Painted up
in a
>Blue-and-white police sceme they look great. I'll dig my stats up from
>somewhere when I clean my gaming room out this weekend.
>
>
>-Kelvin....
>
>============================================
> "Of course I'm paranoid!
> Everyone's trying to kill me."
>============================================
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