Re: Overwatch/Reaction Fire & Suppression - FMA
From: Brian Keenan <bkeenan@n...>
Date: Mon, 19 Jul 1999 15:12:59 -0500
Subject: Re: Overwatch/Reaction Fire & Suppression - FMA
>As a frequent proponent of overwatch in SG2, and having written and
>tried several flavours because I play many games with OW rules, it
>strikes me that
>1) laying down chits (even with dummies) is a no go. Yes it denies
>areas, but unless the area is huge, people just work around it.
>2) writing down is too cumbersome (although this might be close to
>RL - using a target point such as a tree or rock or whatever)
>3) arcs are problematic unless they are painted on the figure base
What about combining 1) and 3) - lay down a chit that indicates the
center of his viewing arc. i.e. measure out 12" and place a chit. Then
X" (depending on the size of the arc) to either side would be the bounds
of the arc. That way you only need 1 chit per fig, still cover a good
size area, and don't have to worry about having figs with arcs on them.
Brian Keenan
>Thomas Barclay
>Software UberMensch
>xwave solutions
>(613) 831-2018 x 3008