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Re: FMA skirmish questions

From: Roger Books <books@m...>
Date: Mon, 12 Jul 1999 09:46:59 -0400 (EDT)
Subject: Re: FMA skirmish questions

On 12-Jul-99 at 09:21, Barry Cadwgan (bcadwgan@fl.net.au) wrote:
> 
> 
> I'd say adapt the Necromunda game mechanic.  If you roll a botch, you
> have to roll again to check if you've run out of ammo.  

Much as I avoid GW games, this mechanic and the scatter mechanic were
wonderful ideas.

Roger Books


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