Re: FMA Skirmish question
From: "Buddy Chamberlain" <buddy@m...>
Date: Thu, 8 Jul 1999 08:08:18 -0400
Subject: Re: FMA Skirmish question
As I have yet to pick up FT, it wouldn't bug me. <evil grin> But then,
I'd
probably have angry listmembers mobbing me on my way home from work, and
running my up by my toenails or something... :o)
God bless,
- Buddy
---------------------------------------------
Get paid for surfing the Web!
(I'm dead serious!)
www.alladvantage.com
Referral #: BXL-474
---------------------------------------------
----- Original Message -----
From: Ground Zero Games <jon@gzero.dungeon.com>
To: <gzg-l@CSUA.Berkeley.EDU>
Sent: Thursday, July 08, 1999 3:39 AM
Subject: Re: FMA Skirmish question
> >You don't think we gzg-l people could get a complete run-down of the
Beta
> >FMA Skirmish rules, do you? :o)
>
> When I get the time to organise them into a useable external-playtest
> version, maybe.... of course, I COULD always put the Fleet Book 2 on
hold
> while I did that, if you REALLY want.... <GRIN!!>
>
> Jon (GZG)
> >
> >God bless,
> >- Buddy
> >
> >---------------------------------------------
> >Get paid for surfing the Web!
> >(I'm dead serious!)
> >www.alladvantage.com
> >Referral #: BXL-474
> >---------------------------------------------
> >----- Original Message -----
> >From: Ground Zero Games <jon@gzero.dungeon.com>
> >To: <gzg-l@CSUA.Berkeley.EDU>
> >Sent: Wednesday, July 07, 1999 5:39 PM
> >Subject: Re: FMA Skirmish question
> >
> ><snip>
> >>
> >> This is one of the major things that has come up in recent in-house
tests
> >> of the "OFFICIAL" FMA skirmish rules (yes, they DO exist, in a kind
of
> >Beta
> >> test version at the moment); it didn't seem right to have a
fiigure -even
> >> if multiple-suppressed - just "freezing" in the open, especially in
the
> >> middle of a city street (we've been testing thisi in an urban
setting).
At
> >> present, this is the (UNTESTED) possible solution:
> >>
> ><snip>
>
>
>
>