RE: ST designing, railgun
From: "Tim Jones" <Tim.Jones@S...>
Date: Thu, 1 Jul 1999 13:23:00 +0100
Subject: RE: ST designing, railgun
>
>I just can't leave it alone. I tinker and tinker and tinker. I've
>modified the ship designs about 3 times already. But what fun!
Indeed this is the most fun.
>I read the rules on the railgun. I see several problems.
>1) Not in the FB. Small matter, easily modified. Acceptance by
>others is another matter. Is this "anti"matter?
The new unofficial FB railgun can be found here -
http://www.geocities.com/Area51/Station/3565/kravak/kv-fb-design.html
Its better balanced that the FB version.
>3) Limited to 1 arc of fire. So far most of my K designs fit
>this but I did expand the arcs by 1 for two of the disruptors
>on my new D7. I have no problem going back to 1 arc.
In TOS & TNNG it seem that disruptors are have fairly static
arcs, given the blisters on the model Vor'Cha I have, a 1 arc
limit wouldn't be to unrealistic.
>Back to 2. My ideas for modifying railguns to be disruptors
>for FB and being affected by screens, since the effect I want
>is from an energy weapon and not a mass driver:
Agreed not a mass driver, so screens effect it. You still need the
leaking screen effect though. Watched 'Yesterdays Enterprise' the
disruptors
take the Big E apart even though it has full shields to the end.
>Each level of screen modifies the damage die roll by -1.
You want the shields to behave like KV armour does to railguns
so what you propose seems about right or see UKVRG page above.
>A modified
>result less than 1 has the disruptor class do 1/2 damage, rounded
>down. So a class-1 disruptor will do no damage, a class-2 and
>class-3 will do 1 point of damage.
I'd say no damage if damage roll < 1, this just means you hit so the
shield absorbs all the energy, a glancing shot.
Reduce the cost to 3 per
>mass instead of 4 (gee, in line with beam weapons, the class-3
>equals a pulse/photon torpedo launcher).
>(uh oh, fuzzy memory; mass were 1, 2, and 4 for each class, right?)
Costs for UKVRG on page above.
-= tim jones =-