Re: OT: Hard Sci-Fi Role Playing Games...
From: The Caldwells <clcaldwell@k...>
Date: Sun, 06 Jun 1999 19:40:03 -0500
Subject: Re: OT: Hard Sci-Fi Role Playing Games...
I'm probably opening up a can of worms here, but it just so happens that
I
was writing an article for SJ Games Pyramid magazine on using GURPS with
Full Thrust. I'll make a deal -- I'll provide the information to the
list
if someone will actually play test and see how I'm doing.
BTW, I managed pretty well with just the GURPS basic set and GURPS
Space.
The other GURPS books that people have mentioned might make the task
easier
or provide some extra detail, but they aren't really necessary.
I bought GURPS Traveller thinking it would help, but I was pretty
disappointed with it.
The important thing to remember, and which others have mentioned, is to
make GURPS be the complexity level that you and your players like, which
for me was pretty low.
Nick
clcaldwell@kreative.net
At 08:09 PM 6/3/99 -0700, you wrote:
>> Alternity
>
>I don't have any experience with this one.
>
>> GURPS (Either Space or Traveller)
>
>Good system. As complex - or not complex - as you want it be with the
>addition of various sourcebooks. Well written and supported.
>
>> Marc Miller's Traveller
>
>Also a good system, but more restrictive, and currently suffers from a
>(possibly) terminal lack of support.
>
>Schoon
>
>
>