Re: [FT] Playing with Big Ship Models
From: ScottSaylo@a...
Date: Fri, 14 May 1999 15:14:46 EDT
Subject: Re: [FT] Playing with Big Ship Models
In a message dated 5/14/99 2:04:21 PM EST, buddy@movnet.com writes:
<< That's just cruel. but funny, too. :o)
- Buddy
----- Original Message -----
From: Tony Francis <tony@glassghost.com>
To: <gzg-l@CSUA.Berkeley.EDU>
Sent: Friday, May 14, 1999 10:33 AM
Subject: Re: [FT] Playing with Big Ship Models
<snip>
>
> I vaguely remember the South London Warlords club here in the UK
running
some similar
> Star Trek games. They modified the power counters idea by using Lego
bricks instead,
> and having a time limit for reallocating power. As ships became more
damaged, the
> 'crew' simulated the increased difficulty of controlling the ship by
donning ski
> gloves, motorcycles helmets, face masks and other cumbersome clothing
to
hinder their
> movements (imagine trying to manipulate half-inch square Lego bricks
wearing oven
> gloves !).
>
> Tony
> >>
We used to play a pirate game like that. We all started wearing hats, at
the
first "wound" They attached a stuffed parrot to your shoulder, the next
you
had to wear an eye patch, the next an arm sling, and the last before
your
demises was to walk around on a crutch. Great Fun!