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Re: [FT] Playing with Big Ship Models

From: ScottSaylo@a...
Date: Fri, 14 May 1999 15:14:46 EDT
Subject: Re: [FT] Playing with Big Ship Models

In a message dated 5/14/99 2:04:21 PM EST, buddy@movnet.com writes:

<< That's just cruel.  but funny, too.	:o)
 
 - Buddy
 
 
 ----- Original Message -----
 From: Tony Francis <tony@glassghost.com>
 To: <gzg-l@CSUA.Berkeley.EDU>
 Sent: Friday, May 14, 1999 10:33 AM
 Subject: Re: [FT] Playing with Big Ship Models
 
 
 <snip>
 >
 > I vaguely remember the South London Warlords club here in the UK
running
 some similar
 > Star Trek games. They modified the power counters idea by using Lego
 bricks instead,
 > and having a time limit for reallocating power. As ships became more
 damaged, the
 > 'crew' simulated the increased difficulty of controlling the ship by
 donning ski
 > gloves, motorcycles helmets, face masks and other cumbersome clothing
to
 hinder their
 > movements (imagine trying to manipulate half-inch square Lego bricks
 wearing oven
 > gloves !).
 >
 > Tony
 > >>

We used to play a pirate game like that. We all started wearing hats, at
the 
first "wound" They attached a stuffed parrot to your shoulder, the next
you 
had to wear an eye patch, the next an arm sling, and the last before
your 
demises was to walk around on a crutch. Great Fun!


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