Empire Building
From: "John C" <john1x@h...>
Date: Thu, 15 Apr 1999 12:10:21 PDT
Subject: Empire Building
It has been rather quiet, hasn't it? So I hope that no one minds if I
kick up a little dust....
With the development of interstellar travel, it seems likely that we
would be seeing a lot new societies forming as various factions and
splinter groups claim their place among the stars. So far as I know,
however, the only power (official or not) that we have seen that is
entirely new is the Alrishi Empire--everyone else seems to be basing
their creations upon a current or former power. We've seen Romans
(oh, GOD have we seen Romans...), Israelis, Imperial Russians, and the
like, but not too many original creations. Well maybe the
Antarcticans (I keep thinking that their ships and vehicles should use
a black-and-white Penguin camo, but that's probably just me).
I dunno...maybe I'm weird, but when I think of basing a new empire
upon something, it tends to be things like H.P. Lovecraft's Mi-Go.
Now there's an interstellar power for you! And the Sa'Vasku ships are
Cthuloid enough to work, too....
I've just never been a history person, that's all. The closest that
I've come to such a power is the Hanseatic League, and, interesting
though their history might be, my only real use for them is a scenario
tool. I think that it's because I do research, among other things,
for a living--I'm not particularly enthusiastic about doing it for fun
any more.
Please don't think that I'm complaining or anything--I like hearing
about other people's creations, no matter what form they take. But
I'm more likely to create my empires out of whole cloth, or to base
them upon some kind of whimsy (witness the New Bavarian Republic),
than to model them on something from history. This give me the
freedom to design whatever kind of forces or society that I desire,
wothout being restricted by what these people *really* are (or were,
as the case may be) like. I know that I'm not unique in this, but it
seems to be the exception, rather than the rule, on this list.
Is it because of the "realistic" nature of the rule systems and
background, do you think? Does this encourage a more historical
mindset, perhaps? Again, I'm not advocating one approach over the
other--they both seem equally valid, as far as I'm concerned. I'm
just curious as to one predominates over the other on GZG-L.
Any opinions?
John Crimmins john1x@hotmail.com johncrim@voicenet.com
http://www.voicenet.com/~johncrim/index.html
Home of "Destroy All Monsters!" and other nonsense.
_______________________________________________________________
Get Free Email and Do More On The Web. Visit http://www.msn.com