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Re: [FT] Initial Vectors

From: Channing Faunce <channing@g...>
Date: Wed, 17 Mar 1999 21:26:39 -0500
Subject: Re: [FT] Initial Vectors

When I'm moderating a game I:

1. have both sides secretly write down how fast they want to close
relative to
the other
2. average them
3. divide by 2 - this gives a base movement for each fleet
4. each fleet rolls 1d6 and can add or subtract this to their speed

A little complicated, but it seems to work.

Chan

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