Re: Schoon's KV Playtest Designs
From: Sean Bayan Schoonmaker <schoon@a...>
Date: Fri, 12 Mar 1999 04:33:55 -0800
Subject: Re: Schoon's KV Playtest Designs
>Schoon wrote (in Content-Type: text/enriched; charset="us-ascii"
probably
>due to
>cutting
>and pasting):
Guilty as charged.
>There is about to be a 31000 point playtest of the initial gzg-l KV
design
>system.
Good grief! That's HUGE! I'm almost hesitant to ask who's going to
subject
themselves to this grueling ordeal. Good on them though.
>My interpretation was you had to pay the cost of the Heavy FG up front,
but
>allowing
>certain advanced types could be allowed, with perhaps exceptions for
heavy and
>fast.
>This is because the effects of a Heavy Heavy fighter are indeterminate
and
>probably unbalancing and a Fast Heavy fighter seemed conceptually
wrong.
Sounds good so far...
>I proposed a cost structure:
>
> MASS Point Cost
>Standard (H) 6 MASS x 5 30
>
>Interceptors 6 MASS x 5 30
>Attack 6 MASS x 6 36
>Long Range 6 MASS x 6 36
>Torpedo 6 MASS x 7 42
I'm assuming that these are all K'V variants. If so, I'd say that you
got
it in one! All those prices check out (balance wise with the FB)
perfectly.
Schoon