Re: Gaming area
From: DracSpy@a...
Date: Mon, 22 Feb 1999 20:21:52 EST
Subject: Re: Gaming area
In a message dated 99-02-22 13:23:28 EST, you write:
<< It is probably possible to translate the Cinematic movement to a
hexmap,
but I'm not sure I want to try :-/
Later,
Oerjan Ohlson
oerjan.ohlson@telia.com
"Life is like a sewer.
What you get out of it, depends on what you put into it."
- Hen3ry >>
I tried using an FT2.0 like movement system after trying the
triplanetary
movement system (interesting, BTW) what I did was make it to that you
only
have six headins, it also took two thrust points to do one heading
change, it
was interesting to play, and with no minis to wory about moving around
you can
play it on the go.
-Stephen