Re: Gaming area
From: Donald Hosford <hosford.donald@a...>
Date: Mon, 22 Feb 1999 14:18:33 -0500
Subject: Re: Gaming area
Oerjan Ohlson wrote:
> Donald Hosford wrote:
>
> > Well...On the two occasions that I had completed a game...I was
using a
>
> > variation of the triplanetary system.
>
> [snip]
>
> >To keep it simple (and to approximate the FT2 move system)
>
> This isn't very similar to FT2 (ie, Cinematic) movement except for
> thrust-2 ships (or at low speeds - no higher than 4-5 or thereabouts
> IIRC, but it was some years since I played Triplanetary), but apart
from
> the "face the direction you're moving" part it is a very good
> approximation of the FTFB Vector movement rules.
>
> It is probably possible to translate the Cinematic movement to a
hexmap,
> but I'm not sure I want to try :-/
>
At that point, I would just use a Star Frontiers-like move system... I
would
just have to assign Turn costs to the ships.
>
> Later,
>
> Oerjan Ohlson
> oerjan.ohlson@telia.com
>
> "Life is like a sewer.
> What you get out of it, depends on what you put into it."
> - Hen3ry
Donald Hosford