Re: Bugs Mr. Rico, Millions of them!
From: Los <los@c...>
Date: Tue, 16 Feb 1999 21:32:55 -0500
Subject: Re: Bugs Mr. Rico, Millions of them!
I still several gross of plastic spiders from my last purchase and a lot
of Dirtside
sized spiders which I will be bringing to GZG-ECC>
Los
Phillip E. Pournelle wrote:
> At 10:20 AM 5/28/98 -0700, Paul Lesack wrote:
> >Then again, you can always go to a toy store and buy those cheap
rubber
> >bugs (50 cents max).
>
> >Most of the toy stores around here have a large selection of bugs in
> >various sizes. Cheaper than buying micromachines and you can step on
> >them without breaking them. Plastic spiders as line infantry, flies
as
> >VTOLs, tarantulas as infantry walkers. . .
>
> A couple months ago I went out and purchased a bag of plastic
spiders for
> $5.00. I also purchased a larger rubber spider. I then went to my
copy of
> Robert Heinleins Starship Troopers game and designed my bugs for
DirtSide II.
> The brain bug has 4 to 8 initiative chits (based on
experience, etc) and a
> leadership value of 1, 2 or 3.The Brain bug can use up an initiative
chit
> to activate any squad under his control. If there were other Brain
Bugs
> under his control, he could activate them...Brain Bugs can move 6 or
be
> carried by workers.
> Soldier Bugs and Worker Bugs can move 8 inches. Soldier Bugs
have no
> morale and they are D12 for quality, however, they can be suppressed.
In
> the Scenario, we played the soldier bugs were in squads of 6
(combine-able
> to any size) and armed with shotguns.
> Worker bugs are armed with mines and have the ability to
tunnel 1 inch
> per activation per bug in the squad. They can build trap doors with
two
> activations or plant a mine underground to explode towards targets on
the
> surface, or to collapse the tunnel.
> Additionally, whatever a soldier bug sees, so does his parent
Brain Bug.
> I imagine that the bugs have their soldier bugs and a lot of Mines as
well
> as mortars in trapdoor tunnels...
> In the drop scenario we played, powered armor did well against
the bugs,
> particularly in close combat. However, the bugs shredded normal
soldiers
> in close combat and did reasonably well in range combat. If I give
them
> assault rifles, they should kick butt.
>
> Gort, Klaatu barada nikto!