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Re: fuel chat

From: Laserlight <laserlight@c...>
Date: Sat, 13 Feb 1999 13:56:43 -0500
Subject: Re: fuel chat

Hark! I found it.
>
>Turn Length (sec):900

I don't recall why, but I decided at one point that the Natural Turn
Length
is 7.5 minutes, which still fits into s DS2 turn nicely.

D-T Fusion	 4.43	97.46 478.44 44.3 19.57 240.03 0.7974 0.0997
40.37
>H-B Fusion	  0.799 783.02 48.74 239.7 0.04 240.15 0.0812 0.0102
4.11
>Pion Annihilation 0.48 3763.2 23.52 240 0.00 240.03 0.0392 0.0049 1.98
>New Drive 2 5000.0 11852 200 4.27 242.67 19.7533 2.4692 1000.01

>The best we can manage *today* would seem to be the Orion Fusion Pulse
>(detonate hydrogen bombs behind the ship).  This allows 1 MU=25 km.  
The
>best near-future drive, not surprisingly, seems to be the D-T Fusion
torch,
>which allows 1 MU=40 km.  Incidentally, this sets 1 thrust point equal
to
>almost exactly 0.01g which is a convenient round number.  Anti-matter
(pion
>annihilation) drives, incidentally are -incredibly- fuel efficient, but
>don't have the thrust to match what is seen in the game.

I'd assume an antimatter drive works by using the a/m to heat normal
matter
to high temperatures and use that as the propellant, rather than use a
1:1
ratio of a/m to matter.  I don't know a lot about advanced propulsion
types--does this proposal make sense?

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