Re: [SG,DS, Colonial] Invasive Species
From: Thomas Anderson <thomas.anderson@u...>
Date: Fri, 12 Feb 1999 20:21:59 +0000 (GMT)
Subject: Re: [SG,DS, Colonial] Invasive Species
On Fri, 5 Feb 1999, John C wrote:
> >> Enemy
> >> units would not be military per se, but anything from insect swarms
> to
> >> killer plants, to Armored Elephantine Behemoths.
>
> >very sf, but with a high f component and low s. why would these
killer
> >plants exist before the humans arrive? nature is unlikely to produce
> >defences against a threat which has not yet arrived - this would
> require
> >speculation and forethough, qualities which nature does not possess.
> >unless we're talking planetary hive-mind here.
>
> Human intervention can bring about such a threat, under the right
> circumstances. Ever read "Legacy of Heorot", by Niven, Barnes, and
> Pournelle?
yes! a great book. plus "dragons of heorot", the sequel, which addresses
the same situation but with lots more brainpower on the alien side. it
gets a bit Lord of the Flies at the end, too.
> (Spoiler Space, just in case--it's a great book, really!)
's true.
yes, now i come to think of it, colonists vs uppity local wildlife is a
classic scenario. it just threatens to be a bit rourke's drift, which is
not much fun in ds2/sg2.
Tom