Re: hello Starfire...
From: Donald Hosford <hosford.donald@a...>
Date: Thu, 04 Feb 1999 17:30:02 -0500
Subject: Re: hello Starfire...
I stopped playing because the ships and then the fleets all started
looking the
same.
No matter how I designed my ships, they came out looking like all the
others. I
think that system didn't have enough diversity.
After that, I started experimenting with my own systems, until I found
Full
Thrust.
I also rebelled at the prices being charged for the Version 3 of
Starfire
Empires. I did buy the Stars at war supplement. Lots of scenarios, and
their
official history is much better.
Donald Hosford
DracSpy@aol.com wrote:
> In a message dated 99-02-04 13:58:29 EST, you write:
>
> << But of course! Welcome here, BTW - it seems more and more of the
Starfire
> list drifts over here too <g> >>
> The reson for that, I think, is that Starfire started out like full
thrust,
> but then it got more compicated (I'm seeing this in Fleetbook, altho I
could
> not put my finger on why I did not like using those rules at first I
think
> that this is why, it is not about a game being simple it is about
being able
> to play a game with out looking at a rule book to fire a class-3) and
the
> people who liked the game for its elegance looked else ware and found
the best
> starship combat game ever: Full Thrust.
> You might also want to check out Starmada
> -Stephen