Re: [DS] Engineering systems size
From: "John M. Atkinson" <john.m.atkinson@e...>
Date: Sat, 23 Jan 1999 00:36:29 -0500
Subject: Re: [DS] Engineering systems size
Andrew & Alex wrote:
>
> How about dozer blade by itself as 2 capacity points? I've read
> somewhere that a tank formation (can't remember size) had one or two
tanks
> fitted with bulldozer blades. A dozer blade would allow digging of
hull down
> positions for tanks and scraping away FASCAM from roads and other
clear
> areas.
There's construction and there's construction. :) Both the
construction and mine removal bits include a dozer-blade--mine removal
assumes you've also added teeth to turn it into a mine plow as well.
> If the lot costs 100 points, then individual parts will cost a
part of
> that, plus a bit extra perhaps.
>
> Demolitions: 6 cap 30 points.
> Mine Detection: 2 cap 10 points
> Construction/Digging: 4 cap 20 points
> Mine Removal: 3 cap 15 points
> Doze blade: 2 cap 10 points
>
> or capacity points times 5. What do you think?
I'm getting a total of 17. . . No, wait, Construction includes Dozer
Blade. OK. This looks fine to me. I'd also permit the Demolitions to
have a 3" range--although with a crewed vehicle target, it has to roll
with a basic firecontrol. That represents a big f'ing gun which isn't
designed to hunt tanks, but Cthulu help one that gets hit.
John M. Atkinson