Re: [FT] Sensors (Option 2)
From: -MWS- <Hauptman@c...>
Date: Mon, 11 Jan 1999 13:56:53 -0500 (EST)
Subject: Re: [FT] Sensors (Option 2)
On Mon, 11 Jan 1999, Denny Graver wrote:
[snip]
> Revised thought:
>
> Basic 36" 1d6
> Enhanced 54" 2d6
> Superior 72" 3d6
>
> would work better on reflection .
One way of merging this proposal with the old ranges is to make the
sensor
rolls act even more like beam fire, by allowing them extended range at
the
expense of detection:
Passive: range 36"
Basic: range 54" [1d6]
Enhanced: range 54" [2d6], range 72" [1d6]
Superior: range 54" [3d6], range 72" [2d6], range 90" [1d6]
[snip]
>>If you rolled for sensors as beam weapons with rerolls added and
>>ECM acts as level-1 (basic), level-2 (enhanced), level-3 (superior)
>>screens,
>>
>>0 hits No information
>>1 hit Mass/TMF only and whether Mil or Civilian
>>2 hits Mass, Drives, Screens, Structure
>>3 hits Data on all onboard systems as undamaged
>>4+ hits As above but all ship details including damage
>>
>>This way the sensor resolution is conducting without any bookkeeping
>>from turn-to-turn.
>
>Doh! (slaps forehead). Absolutely correct. Keep it simple, I'm all for
that
[snip]
Along with this other KISS suggestion, it should work rather nicely. :)
===================================================================
Mark "Hauptmann" Shurtleff
email: hauptman@sfcmd.com -or- hauptman@concentric.net
visit the Gear Locker at http://www.sfcmd.com/HeavyGear/
Finagle's Law:
The perversity of the Universe tends towards the maximum.
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