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RE: REALLY, REALLY BIG SHIPS

From: "Robertson, Brendan" <Brendan.Robertson@d...>
Date: Mon, 11 Jan 1999 16:14:31 +1100
Subject: RE: REALLY, REALLY BIG SHIPS

Ten things to do when outmassed 100:1
1.	Load the cargo bay with antimatter, FTL point blank & fly into
the
hanger bay, ramming the ship inside its armour belt.
2.	Send Luke Jaywalker to put a torpedo into the cooling vent,
detonating the main reactor.
3.	Shoot whoever designed the exercise with extreme prejudice.
4.	Flee the sector & set yourself up as a pirate king out on the
frontier.
5.	Ask if they need any scoutships as you're willing to defect.
6.	Organise an orgy & invite the entire enemy crew.  When they're
exhausted, tow their ship into the nearest sun.
7.	Lure them into the gravity well of the nearest planet/sun.  A
ship
that big might not have big enough drives to escape.
8.	Pray really, really, really hard for divine intervention.
9.	Send in a squad of ESU Spetznaz suicide squad using a cold entry
to
board the enemy vessel & blow the reactor.
10.	Load whoever gave you the orders into the missile tubes & push
the
button.

'Neath Southern Skies
http://users.mcmedia.com.au/~denian/
*****
They seek him here, they seek him there;
Those Frenchies seek him everywhere.
Is he in heaven or is he in hell?
That damned elusive, Pimpernel.
	- 'The Scarlet Pimpernel', Baroness Emma Orkzy

-----Original Message-----
From:	Eric Fialkowski [SMTP:ericski@micron.net]
*  It's a simulator ship and the battle is a virtual training excercise.
Sort of a Kobashi-Maru incident.  "Cadet you're faced with a 1/4 of a
million ton ship.  Your frigate is ready to engage.  What do you do...."

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