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Re: Ubermensch in DSII? GW-thread?

From: "Bryan Owen" <adamnan@h...>
Date: Wed, 23 Dec 1998 10:28:34 PST
Subject: Re: Ubermensch in DSII? GW-thread?



>Date: Wed, 23 Dec 1998 15:09:02 +0100
>From: Magnus Alexandersson <m96maal@mtek.chalmers.se>
>To: "gzg-l@CSUA.Berkeley.EDU" <gzg-l@CSUA.Berkeley.EDU>
>Subject: Re: Ubermensch in DSII? GW-thread?
>Reply-To: gzg-l@CSUA.Berkeley.EDU
>
>
>
>John C wrote so graciously:
>
>> I do have a few ideas about the Eldar (Or "Old Ones" in my little
>> universe), none of which have ever been used.  I like the figures, 
and
>> have a lot of them, but have only painted one tank and a few sample
>> pieces.  The old Harlequin figures remain among my favorites, though.
 
I
>> don't know how workable these ideas would be, but they should be
>> playable, not too weird (and thus would not obscure the basic SGII
>> mechanics), and have some of the Eldar flavor (as I see it).  Try 
'em,
>> or not.
>>
>
>Problem w/ GW40k is that the game relies on specialcases. "If you fire 
with
>that wpn from there this will happen, but if you fire at those other 
guys
>this will happen...
>
 The new GW40K rules seem to have taken care of that to a large 
extent... you actually fight armies now not special (read super) 
characters.

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