Re: [SG2] APFCs in Stargrunt
From: "Jared E Noble" <JNOBLE2@m...>
Date: Wed, 16 Dec 1998 10:08:53 -1000
Subject: Re: [SG2] APFCs in Stargrunt
We're quickly back to having the troops assemble at mess and having
their
brain-tags updated to accept new password/codes. As I said in my other
post, use encrypted challenge codes - So even if the enemy is
bradcasting
on the right frequency, the IFF will not respond unless the data being
broadcast decrypts to the correct code.
Adrian Johnson <ajohnson@idirect.com> on 12/16/98 04:55:58 AM
Please respond to gzg-l@CSUA.Berkeley.EDU
To: gzg-l@CSUA.Berkeley.EDU
cc: (bcc: Jared E Noble/AAI/ARCO)
Subject: Re: [SG2] APFCs in Stargrunt
<snip>
. Makes using captured equipment difficult in the extreme,
>protects sensitive data (The divisional commander and his staff is
dead,
>your commandos power up the Divisional AI Mainframe. . . it asks for an
>IFF reading anywhere in the vicinity, finds nothing, and formats the
>hard drives), and oh-by-the-way, keeps your grunts from being shredded
>by APFCs. It only recieves and responds to IFF interrogations from
>friendly equipment, not a continuous transmission, so your guys can't
be
>tracked by their little brain beacons.
>
>What do ya'll think?
>
>John M. Atkinson
>
What happens when the other guy figures out the frequency / code to your
implants and mimics the IFF interrogation signal - revealing all your
troops OR creating boobytraps / mines that use your IFF to trigger, etc
etc
etc.
Would yours "turn off" if the "carrier" dies? If they did, you wouldn't
be
able to use them as easily for identification of casualties. If they
didn't, my commandos would be hacking off the heads of your divisional
commander and staff to use as access keys to the mainframe...
Just a thought
Adrian