Re: [SG] Scenario with engineers
From: "Phillip E. Pournelle" <pepourne@n...>
Date: Mon, 07 Dec 1998 12:13:56 -0800
Subject: Re: [SG] Scenario with engineers
At 12:15 AM 12/4/98 -0800, John M. Atkinson wrote:
>Colfox wrote:
>
>> Seriously, though, while I'm not familiar with EVERY branch's SQT
>> requirements, I'll wager that the modern Infantryman's has more
skills he
>> has to know than most branches. And more serious consequences for
not
>> knowing them. Any takers?
>
>Not really--Engineers have pretty much the same skill set as infantry,
>plus all the demolitions, combat construction, engineer reconaissance,
>etc. Plus all those damn breaching drills.
>
>And as for serious consequences, Engineers consistently rack up a
higher
>percentage of casualties and major decorations than the line batallions
>in their divisions.
>
My thinking is that specialty units like Engineers, Corpsmen,
EWs, etc.
should shift their Quality Die down by one for combat skills like
shooting.
This reflects that while they are trained to use their weapons, they
don't
get as much time on the shooting range as their infantry counter-parts.
Gort, Klaatu barada nikto!