Re: GZGL FH - Habitats in Space.
From: Thomas Barclay <Thomas.Barclay@s...>
Date: Wed, 2 Dec 1998 15:21:57 -0500
Subject: Re: GZGL FH - Habitats in Space.
> as i said - silicon wafers, ball bearings and dilithium crystals. you
will
> need space stations to make these, but they strike me as highly
automated
> processes, not requiring much in the way of habitat for support. of
> course, i am not an expert on making dilithium crystals; perhaps it is
a
> manual job?
Metals of higher purity, crystals of sizes you can't grow in a
gravity well, etc. etc. and you always need people to maintain them.
Plus its a great spot for university research facilities, which might
evolve into whole Campuses. I'd love a chance to go to a Uni in
orbit.
> > 2. I might need to live in a system for strategic reasons having
> > nothing to do with resources.
>
> put a fleet anchorage or a scientific field station there. maintaining
a
> real civlian population in a system where one is not needed is going
to be
> far too expensive to justify unless the stratgic reasons are *really*
> important.
I'm thinking you have an inhabitable but not very useful world
(Arrakis minus the spice). It may sit at a strategic point. Might
therefore act as training ground and chokepoint stopper. So put a big
marine and Naval base there - not so expensive due to breathable
atmosphere (maybe plants grow?).
> > 3. Some of the inner colonies may have been established with weaker
> > stardrives which limited options so space stations may have been the
> > only approach.
>
> good point. however, i find it a little hard to believe that people
would
> keep living in (and maintaining) old space habitats when earthlike
worlds
> became available.
Hmm. I assume class M (ST terms) planets are not that common.
Habitable ones, maybe somewhat. But nice, garden-like worlds with
abundant resources, abundant breathable air, water, and abundant
consumable plant life? Pretty unlikely (but I'm guessing).
> don't forget what i said about freeports: these are vital and very
> profitable, so expect lots of space stations with habitat and
commercial
> facilities hanging about in strategically vital systems at the hubs of
> trade networks. and with no flipping ambassadors hanging about getting
in
> the way!
Oh don't count on that. You'll see the major powers making big
attempts to influence/control these and therefore there might well be
ambassadors. The attempts might be overt or covert, but they'll
pressure the freeports.
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Thomas Barclay
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