Re: [GZG][FH] Planet types (was Re: Locations of Stars)
From: Donald Hosford <hosford.donald@a...>
Date: Mon, 30 Nov 1998 13:18:31 -0500
Subject: Re: [GZG][FH] Planet types (was Re: Locations of Stars)
Tony Wilkinson wrote:
> <big snip>
> >
> >We wind up with two sorts of unpleasant places: Places usable as
> >way-stations/"coaling stops" with no resources, and unpleasant places
with
> >resources of their own. Both potentially worth fighting over, but
neither
> >terribly nice places to live.
> >
> >Brian (burger00@camosun.bc.ca)
> >-- http://www.geocities.com/Area51/Nebula/9774/ --DS2/SG2/games
webpages--
> >
>
> So what sort of planets are we likely to fight over and how
will the
> enviroment affect the game.
>
> <huge snippage!>
> These are just some ideas. You might think of others and there
might be
> some where the effects are more approriate to a campaign game.
>
> Tony.
> twilko@ozemail.com.au
These are great ideas...Most sound adaptable to other gamesystems...
Donald Hosford