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Yet another way to differentiate the RG sizes would be to give them the
same
basic damage but different multipliers e.g.
RG1 Base damage 1, Multipliers 0 (die roll 1-3) or 1 (4-6)
RG2 Base damage 1, Multipliers 1 (1-3) and 2 (4-6)
RG3 Base damage 1, Multipliers 2 (1-3) and 3 (4-6)
The Base damage could be doubled in the closest range band to reflect
the
likely impact of more penetrators at point blank range.
I still hate the idea of multi-arc railguns.
"Rob Paul
Dept of Zoology
Oxford University
South Parks Road
Oxford
(01865) 271124
----------------------------------------------
"Once again, villainy is rotting meat
before the maggots of justice!"
"
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