Re: [FT] Railgun To Hit (?)
From: Sean Bayan Schoonmaker <schoon@a...>
Date: Thu, 26 Nov 1998 19:17:06 -0800
Subject: Re: [FT] Railgun To Hit (?)
>On Thu, 26 Nov 1998, Sean Bayan Schoonmaker wrote:
>
>> This was at the end of my last post, but I'm excited enough by the
concept
>> that I'm going to spout off for a bit
>>
>> Say that regardless of class, RGs roll:
>> 4 dice for Thr 1-2
>> 3 dice for Thr 3-4
>> 2 dice for Thr 5-6
>> 1 die for Thr 7+
>>
>> Range 0-12: 2+ hits
>> Range 12-24: 4+ hits
>> Range 24-36: 6 hits
>>
>Ok, lets see if I have this right, if the target is moving at thrust 4,
>at 15" away. I would roll 3d6, and hit at 4+. Is that 4+ on all dice
>combined? or per die?
Per die.
>> Damage multiplier = number of hits
>>
>Ok, I am sorry to say, I don't understand.. Does that mean I add up all
>dice? or just the dice over the base 'to-hit' number?
Number of dice with "hit" results gives multiplier. i.e. if 2 dice come
up
with hits in your example above, then damage = class x 2
Schoon