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>Say that regardless of class, RGs roll:
>4 dice for Thr 1-2
>3 dice for Thr 3-4
>2 dice for Thr 5-6
>1 die for Thr 7+
>
>Range 0-12: 2+ hits
>Range 12-24: 4+ hits
>Range 24-36: 6 hits
>
>Damage multiplier = number of hits
>
Too complicated perhaps.
tim jones
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