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RE: [FT] Railguns

From: "Tim Jones" <Tim.Jones@S...>
Date: Wed, 25 Nov 1998 09:09:33 -0000
Subject: RE: [FT] Railguns

I'm going to add in my idea of 'Raking' for rail guns
instead of rerolls. Raking comes from naval battles
where the shot hits along the long axis of a ship
and causes terrible damage as it passes through
much more real-estate. Give a RG a reroll if it rakes
its target. 'Raking' would apply if the shot came in through
the targets forward or aft arc.

This would be pseudo *realistic* and logical given its a
projectile weapon and add spice to KV games as they try to
maneuver to rake their targets.

Also can someone summarise the current KV stats/systems
after this useful discussion.
tim jones
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