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Re: [ds] Ogres(was Re: Full Thrust...)

From: Rick Norman <thurvin@y...>
Date: Thu, 5 Nov 1998 18:36:51 -0800 (PST)
Subject: Re: [ds] Ogres(was Re: Full Thrust...)

I rarely play unmodified DSII with Orge or Battletech fiqures. I do
play a modified DSII with BT. I was not clear in my statement I was
talk about the Orge Miniatures game.

---Brian Burger <burger00@camosun.bc.ca> wrote:
>
> On Wed, 4 Nov 1998, Rick Norman wrote:
> 
> > Watch a MkV (big,big, very big,)roll across the field, turning your
> > tanks into radioactive dust is scary and accurate to the system,
IMHO.
> > 
> > Rick
> > 
> 
> Actually, Ogres in DS2 tend to die. We've played (the group of us
here in
> Victoria) a couple games with Ogres, under various designs. They're
big
> targets, easy to hit, and you just whale on them until you draw a
BOOM or
> a big handful of reds. (or you get MDCs or DFFGs in close, and kill it
> that way. With four firecons and arty, Ogres kill several vehicles per
> turn. But there's lots of fire incoming...
> 
> We've never used nukes, which would change things a lot - ds2 nukes
are
> much scarier than Ogre boardgame nukes. One of my regular gaming
partners
> has a whole load of Ogre minis, however, so he's still trying to
find a
> way to re-create their power in DS2 without going completely over
the top.
> 
> DS2 is an armoured combat game - not a super tank game. Ogres tend
to bend
> the construction system a great deal, and the combat system even more.
> They are, however, very very cool...
> 
> Brian (burger00@camosun.bc.ca)
> -- http://www.geocities.com/area51/nebula/9774 --DS2/SG2/gaming &
misc--
> 
> 
> 


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