RE: The Kra'Vak
From: Noah Doyle <nvdoyle@m...>
Date: Wed, 7 Oct 1998 22:02:01 -0500
Subject: RE: The Kra'Vak
Los writes:
>A quick question re: surrender/switch. At what level does this happen
>on? If two KV sqauds are fighting each other, do individuals switch and
>start firing on their buddies? Does it work only on teh strike claw
(bn)
>level, squad levelo, or is the switch factor something that comes down
>from Clan HQ?
I'd say it starts on the squad level - If a squad gets too far down in
morale, special surrender/switch confidence/reaction tests must be made.
It will fail these, eventually (sooner rather than later), and at that
point is surrendered.
There are several options at this point: The squad could become combat
ineffective, and be removed from the board. It could move towards the
enemy's table edge. It could move towards the highest command level
on-table, where it could be re-assigned. It could count as a
suppressed,
disordered squad for the enemy (now friend) that must be rallied,
unsuppressed, and reorganized before it can act. It depends on how you
want to run the scenario.
There would be morale penalties for a side that has squads defecting -
as
more leave, the chance of leaving increases. Eventually, one side is
hemorrhaging squads, and is soon rendered ineffective. This would only
happen in a KV v. KV fight - most of these would be less bloody affairs
than Human/Human battles, as the losers in a KV/KV fight know they'll be
well-treated. When one side starts to lose really badly in a KV/KV
fight,
the command & remaining elements either retreat, negotiate terms of
withdrawal, or surrender.
Noah