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Re: data saturation on in future combat Was:rules "inspiration"

From: "Alex & Andrew" <Al.Bri@x...>
Date: Tue, 6 Oct 1998 22:01:23 +1300
Subject: Re: data saturation on in future combat Was:rules "inspiration"

Los <los@cris.com> wrote:
>... I hate (it) when 1 guy measures everything out to the umpteemth
>degree and then takes an hour to make his move. War is not nor will
>ever be about a "sure thing". Neither should a wargame (IMO).
    If you dislike this practise (like me), let the fellow measure
everything, but with a -1 dice type penalty to fire control for each
measurement. Five measurements: -5 die type fire control. This simulates
the
crew inside their vehicles laser rangefinding several targets.
    And to promote quicker play, how about a +1 dice type bonus to fire
control for determination of a unit's target in less than about 30
seconds?
This bonus promotes quick reactions.

Andrew Martin
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