Re: [MISC] [OT] Bring and Battle
From: Mikko Kurki-Suonio <maxxon@s...>
Date: Tue, 29 Sep 1998 09:30:21 +0300 (EEST)
Subject: Re: [MISC] [OT] Bring and Battle
On Sun, 27 Sep 1998 tom.anderson@altavista.net wrote:
> this is fine for two players, but gets complicated with more than one.
> really complicated. PhD's have been done on this problem.
Yes. That's why I didn't propose it.
> true, but it works with bring + battle. if you'll excuse the pun, you
> can't have your cake and eat it.
Yes I can. I can have a secret design bring'n'battle in FT. I can have
it
in FR! I can even have it in DSII once some factors are locked down (and
I
don't mean terrain -- I mean leadership ratings which are not costed).
Why is it so bloody hard for SGII?
> how about teaming up a veteran with a novice: mentoring is a highly
> effective way to learn. the novice doesn't get screwed and learns
> quickly, the veteran gets someone to do the grunt work (moving
figures,
> etc) and get the coffee / fizzy pop / beer in. many experts enjoy
> teaching occasionally as it gives them a chnce to show off.
Doesn't really work with two players, now does it? See, you're assuming
a
large club with large player base again. Some of us just don't have it.
P.S. Is there something wrong with you shift-key?
--
maxxon@swob.dna.fi (Mikko Kurki-Suonio) | A pig who doesn't
fly
+358 50 5596411 GSM +358 9 80926 78/FAX 81/Voice | is just an ordinary
pig.
Maininkitie 3C14 02320 ESPOO FINLAND | Hate me? | - Porco
Rosso
http://www.swob.dna.fi/~maxxon/ | hateme.html |