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Re: Fighter Question

From: SRKOALA@a...
Date: Sun, 13 Sep 1998 21:07:19 EDT
Subject: Re: Fighter Question

In a message dated 98-09-13 10:12:35 EDT, you write:

<< i seem to recall that the designation 'agile' (although i might be
mistaken) is used in one of the many b5 rule sets that have colonised
the web.
the rationale is that we often see starfuries in b5 spinning round and
shooting at pursuers, or strafing a ship as they pass it, and so
starfuries
are classified as agile fighters, and drop the front-arc fire
restriction.
 
 if you are using vector movement, then it makes sense for all fighters
to be
agile/nimble, as (as players of 'first encounters' (?) are well aware)
facing
vector and movement vector are not necessarily the same. however, if you
are
using a cinematic movement system, then, imho, for a fighter to be
agile/nimble is exceptional and should not be allowed or should cost
extra
points. >>

Thats one of the web sites that inspired the question the other was the
Starfleet Wars page, which has some interesting rules for FT2.0.
Thanks
Bye
Stephen


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