Re: Fighter Question
From: tom.anderson@a...
Date: Sun, 13 Sep 1998 10:09:07 -0400 (EDT)
Subject: Re: Fighter Question
> On Thu, 10 Sep 1998 22:01:35 EDT, SRKOALA@aol.com writes:
> >In a message dated 98-09-10 07:03:12 EDT, you write:
> >
> ><< Unless you are referring to someone's house rule, there are no
"nimble"
> > fighters in FT.
> Now, I know a number of people use a "nimble" designation to allow
> fighters to fire at any target in range, instead of requiring the
> target to be in a fore arc.
i seem to recall that the designation 'agile' (although i might be
mistaken) is used in one of the many b5 rule sets that have colonised
the web. the rationale is that we often see starfuries in b5 spinning
round and shooting at pursuers, or strafing a ship as they pass it, and
so starfuries are classified as agile fighters, and drop the front-arc
fire restriction.
if you are using vector movement, then it makes sense for all fighters
to be agile/nimble, as (as players of 'first encounters' (?) are well
aware) facing vector and movement vector are not necessarily the same.
however, if you are using a cinematic movement system, then, imho, for a
fighter to be agile/nimble is exceptional and should not be allowed or
should cost extra points.
Tom
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