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Re: [DS2] Calling Aerospace

From: Rick Norman <thurvin@y...>
Date: Sat, 5 Sep 1998 08:35:06 -0700 (PDT)
Subject: Re: [DS2] Calling Aerospace

I use this as a optional house rule, along with dice off for air
superoirty each turn. I do this because I tend to use more than
recommended aerospace units in my games.

---Noah Doyle <nvdoyle@midlink.com> wrote:
>
> Has anybody considered used the artillery call-in rules for aerospace 
> attacks?  This would seem to be a bit better representation of how
ground & 
> air forces interact, AFAIK.  The troops designate a target, call the
air 
> controllers, and the strike elements come in and (hopefully) plaster
the 
> target.  Maybe some friendly-fire possibility for units in close
proximity? 
>  Admittedly, that may not be as much as a concern for the future
forces of 
> DS2, but it's a thought.
> 
> Noah
> 
> 
> 

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