Re: [DS2] Calling Aerospace
From: Rick Norman <thurvin@y...>
Date: Sat, 5 Sep 1998 08:35:06 -0700 (PDT)
Subject: Re: [DS2] Calling Aerospace
I use this as a optional house rule, along with dice off for air
superoirty each turn. I do this because I tend to use more than
recommended aerospace units in my games.
---Noah Doyle <nvdoyle@midlink.com> wrote:
>
> Has anybody considered used the artillery call-in rules for aerospace
> attacks? This would seem to be a bit better representation of how
ground &
> air forces interact, AFAIK. The troops designate a target, call the
air
> controllers, and the strike elements come in and (hopefully) plaster
the
> target. Maybe some friendly-fire possibility for units in close
proximity?
> Admittedly, that may not be as much as a concern for the future
forces of
> DS2, but it's a thought.
>
> Noah
>
>
>
_________________________________________________________
DO YOU YAHOO!?
Get your free @yahoo.com address at http://mail.yahoo.com